spirit guardians bg3. You can either bonk them with a weapon or cast spells at them. spirit guardians bg3

 
 You can either bonk them with a weapon or cast spells at themspirit guardians bg3  If you are evil, they appear fiendish

Gather your party and venture forth! Take warcaster feat at 4 to maintain concentration on spirit guardians. Then when you get past level five, upcast spirit guardians. It wins almost every outside fight in Act 2 all by itself. • 3 mo. ''. The best Cleric multiclass options in BG3. i never had this problem in tabletop. This guide will cover the Guardian Spirits event in "Diablo 3," providing information on how to complete and find it. If an article's link brought you here, consider editing the link to the intended page directly. Here are some of the best spells you can take as a War Cleric Fighter in BG3: Guidance, Light, Sacred Flame, Resistance. From here, choose options that invite the Emperor in rather than reject or shun them. It's usually inferior to spirit guardians but there are many times where spirit guardians is only hitting one target and gets bonked off with a failed concentration. The Spirit Guardians 「精霊守(せいれいのかみ) Seirei no Kami」 are a group of powerful mages from the Heart Kingdom. Nearby enemies take 3d8 Radiant Damage or 3d8 Necrotic. They are not invulnerable with Demonspirit Aura active. For more information about the Dream Guardian's true identity see: The Emperor At the beginning of Act Three, the camp will be disturbed by the demands of the Elder Brain, with the Dream Visitor pleading for the party to help them. My biggest problem is that it has such little movement. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Good healing/support as well. This variant deals Radiant damage as well as slows the Movement of nearby enemies. Aid, Hold Person, Lesser Restoration, Prayer of Healing. Cleric of True Knowledge: Cleric 10/Wizard 2. Hovering on the icon shows the natural duration of the concentration spell. Concentration spells do break Sanctuary though in BG3 so silence, spirit guardians, etc. At higher levels blight is decent single target damage, but spells like banishment and contagion are often. Every creature you do not designate treats that 15' radius as difficult terrain including flyers. After all, it was their voice that has been guiding you all around. This can be perfect, especially against multiple weaker enemies. true. 35 = 13. Spirit Guardians requires you to go into melee which is more dangerous than Fireballing from 100+Ft. ago. 84 feet). For now, you can just make a light cleric and see how strong they can be. Holy Warrior: Cleric 7/Ranger 5. Guardian of Faith: Light Cleric 9: Flame Strike: Destructive Wave: Baldur’s Gate 3 Cleric Guide – Trickery. 1 mo. The wearer must be illuminated for this effect to occur. 88) and spiritual weapon attacks (164. Spirits assail the affected entity. Only one Spiritual Weapon may be summoned at. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Then you can use a spear and. radiating orb works with spirit guardian and radiance of the dawn (light cleric subclass aoe ability). Sanctuary + spirit guardians used to work but it no longer does with the updated rules for the spells, of course for BG3 though it's always been this way. Fire Shield is a Lvl 4 Spell from the Evocation school. Takes 3d8Radiant or 3d8Necrotic damage per turn, and Movement Speed is halved. Then there's Hold Person, which gives auto crits to whoever attacks the held enemy. For me, the best part is that any enemy who tries to move in the electrified water gets zapped and then knocked back on their ass. Spirit guardian is amazing with momentum gears O. "Please. Spirit Guardians is a level 3 spell in Baldur's Gate 3. Spirit Guardians. Last edited by Saito Hikari; 08/05/22 10:42 AM . Sanctuary states that "If the warded creature makes an attack or casts a spell that affects an enemy creature, this spell ends. Spirits protect the affected entity. This spell allows spellcasters to call forth spirits to damage nearby targets and slow their Movement. . • 19 min. But what is a Guardian, and how will they assist you on your journey? This guide will explain. Conditions Spirits assail the affected entity. Spirit Guardians is one of the best Cleric spells in that department. Guardian of Faith lasts 1 minute and has 60 hit points. Spirit Guardians. For some reason my shadowheart learned the spell during act 2, worked wonders for like 3 fights, after that, never again, I'll cast it, waste the action and spell slot but nothing happens, no condition, no consentration. Spirit Guardians is the best Cleric spell, hands down. 1. 8 Halo of Spores. . What is the Guardian? The Baldur's Gate 3 Guardian is a mysterious figure present from the moment the game starts - after. e. BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. However, it can still take damage from spells that influence a larger area. I guess the goblins didn't see that coming. I'm probably going to stop using the Luminous Armor, maybe just use the Gloves only. SPIRIT GUARDIANS, SPIRIT GUARDIANS AND MORE SPIRIT GUARDIANS. At the time of this post, the Punch Drunk achievement is one of the Hardest Achievements to earn in Baldur's Gate 3. Beacon of hope doesn't break sanctuary. Gather your party and venture forth!Global Achievements. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact. Caster can't become Invisible while Concentrating on this spell. BG3 is the third main game in the Baldur's Gate series. On Save: Targets still take half damage. < >. Any wizard’s spellbook feels incomplete without the signature Counterspell. . . If this hits a clump of creatures, they will all AoE each other, applying as many as 10-20 stacks, i. g. Last edited by Saito Hikari; 08/05/22 10:42 AM. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Feats: +2 WIS and I took Resilient: Constitution just so I never lose SG. If you try to walk out of the room. What are Guardians in Baldur’s Gate 3? The Guardian in Baldur’s Gate 3 is a character that follows you in the main story and helps explain some of the Mind Flayer tadpole changes that happen as time goes on. BG3 is the third main game in the Baldur's Gate series. No concentration required. But one of the game's biggest mysteries happens early on, when it's time to create your. Gather your party and venture forth!. Gather your party and venture forth!. Baldur's Gate 3. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Level 3-5 Create Water is ENORMOUS and it basically makes it impossible for enemies to move where they want to as long as Shadowheart is standing in the water. Find a choke point, shroud your team in darkness, cast some lingering AoE (Fire wall, Sprit Guardians, etc. This breaks the potion and gives heal + Bless (2 rounds) + Bladeward (2 rounds) to 3 party members. How to get Spirit Guardians, class, casting time, range, school, effects, tips and builds for BG3. Because Shadowheart is affecting enemy creatures with Spirit Guardians. Member. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Spirit Guardian and Spiritual weapon is just Soo good. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. 2d6 Cold + 2d6 Acid (Conditional). A bastion of radiant defense, it conjures forth a guardian spirit sworn to protect its caster and allies against the encroaching forces of darkness. This spell can turn the tide in battles by limiting the movement of your foes. Finally, choose one of the following options when asked if you prefer the other form: advertisement. However, I'm looking for a build specific to the type of run I'm doing. Nearby enemies take 3 - 24 Radiant damage or 3 - 24 Necrotic damage per turn, and their Movement Speed is halved. Turn Undead is a. You become a walking Denial Zone. The enemies won't be able to target it at ranged then, they'll be forced to approach on foot. This suggests the Guardian is somekind of God or Qausideity or an avatar/aspect of one. – concentrating on Spirit Guardians or Faerie Fire – Activating the Warding Light if possible – use the Sanctuary together with Spirit Guardians if available:Spirit Guardians and Spirit Weapon are top-tier spells, ranged healing as a bonus action is great in emergencies, and while her battlefield control potential isn't as powerful as, for example, a druid's, there are some magnificent options here. 19. Sanctuary + spirit guardians used to work but it no longer does with the updated rules for the spells, of course for BG3 though it's always been this way. Cleric A just runs around burning gith down with out taking melee damage. Spirit Guardians bug with shadowheart BUGS For some reason my shadowheart learned the spell during act 2, worked wonders for like 3 fights, after that, never again, I. edit: BG3 also doesn't have tabletop's restriction on spells cast per turn, taking a lot of the opportunity cost out of the equation. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Gather your party and venture. Spirit guardians looks great and from what I can gather it is available for Clerics (My favourite class), with a Sub Class of Conjuration. An affected creature’s speed is halved in the area, and when the creature enters the area for the first time on a turn or starts its turn there, it must make a Wisdom. Level 5 – Domain Spells (Spirit Guardians, Crusader’s Mantle) Level 6 – War God’s Blessing (Subclass Feature) Level 7 – Domain Spells (Stoneskin, Freedom of Movement) Level 8 – Divine Strike: Warmaster (Action) Level 9 – Domain Spells (Flame Strike, Hold Monster) Level 2. Please feel free to discuss your favorite Bard related builds, class features both good and bad, discuss applicable mods, items that pair well with the class, etc. 85% chance of success. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. More posts you may like. Rendering a cluster of foes harmless without requiring concentration frees you up to concentrate on other potent spells like Spirit Guardians. ago. You call forth spirits to protect you. 53 feet). For up to 10 minutes. Crusader’s Mantle : Friendly creatures tha are present in a 30 feet radius will end up dealing extra radiant damage anytime they are hit with a weapon attack. level 5 and you're fully online with 7 levels free to improve the build in a variety of ways. BG3 is the third main game in the Baldur's Gate series. e. #3. Every turn that someone starts in the radius they make a saving throw to take 3d8 damage, or half as much on a success. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Make Shadowheart a tanky frontliner, cast Spirit Guardians and go to town. Yes, yes, I know. Spirit guardians + Sanctuary = roving death field Just that. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Spirit Guardians is an area control spell with a damage rider. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. The pressure is on and you have to make a. BG3 is the third main game in the Baldur's Gate series. Sanctuary only ends if you attack or harm another creature. In these situations Spirit Guardians is amazing. With Luminous Armor (and especially Spirit Guardians) it's almost instant -9 (or -30+) on every enemy. BG3 is the third main game in the Baldur's Gate series. Still. Takes 3d8Radiant or 3d8Necrotic damage per turn, and Movement Speed is halved. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Employing Guardian of Faith in Combat: Positioning. A tour of BC Ferries' Spirit of British Columbia. Here are the best BG3 spells:. Over 3+ rounds, it. The best Cleric multiclass options in BG3. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. I’m used to always grabbing “must have” spells like find familiar, misty step, web, heat metal, spirit guardians, etc - just curious if any spells like that are nerfed in BG3. is anyone else having a problem with the spell not working it just cast waste a spell slot and says momentum doesnt spawn anything. Sahdowheart by default is a High Half-Elf. Then when you get past level five, upcast spirit guardians. still, might be good to double-check the exact rules in baldur's gate iii just to make sure. 2 RylarDraskin • 1 mo. Gather your party and venture forth!. This is inconsistent with Moonbeam, which does not end Sanctuary even when it. Effects/Special Abilities. There are two options for the character's voice, one male-coded, one female-coded, but neither is locked to a specific body type, meaning you can choose whichever one. Typically, the Cleric doesn’t want to be that close to enemies in the first place, but sometimes the enemy doesn’t give the player a choice. 10% save 5d8/2 = 0. Spirit Guardians calls for Guardians that circle and follow you, causing nearby enemies to take 3d8 Radiant damage or 3d8 Necrotic damage per turn. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. They flit around you to a distance of 15 feet for the duration. Glyph of Warding: I like this AOE spell as it allows Cleric to choose its element. Grab Counterspell and Haste/Spirit Guardians as your Magical Secrets. In the tabletop you would flavor this however you want, but it will probably look at certain way in BG3. Spell - BG3. We start with Sorcerer for Con saves and the Shield spell, both of which help us concentrate on Spirit Guardians. Level 3 Conjuration Spell. It creates a protective aura that damages enemies who enter or start their turn within it. But in BG3 I took the Shadowheart, cause I've heard her story is the most developed. Round 1: Cast Spirit Guardians on yourself. BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. guide aims to provide you with an in-depth understanding of how to master the utilization of Guardian of Faith during BG3 combat scenarios. MrNinjaNadeFrizz Aug 10 @ 9:39am. Cleric B needs to stay away from aggro and not fight. These situations might not happen every fight but it's not a rare. Maybe it's 5e rules, maybe it's the 4 man party or maybe the game is just too easy for CRPG fans. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. This shit is amazing because you can give out bless to your whole team with preserve life or mass healing word without dropping spirit guardians concentration. Best Feats for Clerics in Baldur’s Gate 3. . Good healing/support as well. While concentrating, Shadowheart will deal 40 Radiant Damage. Armed with a plethora of defensive buff spells and the ability to perform extra attacks as early as Level 1, the War Domain Cleric is a viable subclass for players looking to. From the entrance there, you have a nice long tunnel to turn into a killing field. Spirit guardian is amazing with momentum gears O. 1. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. If you want to use sanctuary in combo with spirit guardian you need 2 clerics, cleric A cast spirit guardian, cleric B cast sanctuary on cleric A. spirit guardians not spawning. 5. There is a vid on YouTube showing this during the Gith initial meeting. costs an action each turn, Spirit Guardians costs nothing to maintain dps. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Caster can't become Invisible while concentrating on this spell 3m 3m WIS Save Concentration. Spirit Guardians Aura. Dec 6, 2022. 3" our beloved band of misfits are looking a bit different these days. Each of the Cleric Subclasses reflects a domain their god has dominion over, and grants the Cleric unique abilities relating to that domain. Range limit can be somewhat polarizing, however. The caster. Fthatoutlawmudshow97. "Gather your party, and return to the Forgotten Rea. Spell - BG3. It deals 3-24 Radiant or 3-24 Necrotic damage per turn to enemies within 3m and halves their speed. Spotted an issue with this page?These are more “archetypes” than actual builds, because there are so many variations of these that are nearly as dominant. Once equipped, these Accessories may give the character certain bonuses, such as new Spells, resistance against certain kinds of damage, bonus AC, an increase to an Ability Score, or more. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Spirit Guardians: Crusader’s Mantle: War Cleric 7: Stoneskin: Freedom of Movement: War. BG3 is the third main game in the Baldur's Gate series. Nearby enemies take 3d8Radiant or 3d8Necrotic damage per turn, and Movement Speed is halved. Nearby enemies take 3d8 Radiant Damage or 3d8 Necrotic Damage per turn, and their movement speed is halved. The Baldur's Gate 3 Guardian is a mysterious figure present from the moment the game starts - after completing character creation, you suddenly have to construct a. Sanctuary is not concentration. Fiach 2 months ago #1. Sparing or Killing your Guardian is one of the toughest calls to make in Baldur’s Gate 3. > Spirit Guardian builds - You get Spirit Guardians at level 5 of cleric. Step 2: move 14ft away from enemy (spirit guardian procs) Step 3: move 16ft away from enemy. An AoE summoning spell for increased crowd control and damage. Contents. You can either bonk them with a weapon or cast spells at them. BG3 is the third main game in the Baldur's Gate series. Preserve life when the party gets low. We also get Magic Missile, a key spell for stacking radiating orb. 19 votes, 24 comments. Right now my go to spells are inflict wounds and sleep. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. Gather your party and venture forth!. Spirit Guardians also has an impressive AoE effect. Spirit Guardians is a summoning spell that functions like a sentry to anyone who dares enough to come close. I don't disagree about staying cleric probably being a good way to do good damage without doing extra spirit guardians damage, but going cleric 8 definitely isn. Spirits protect the affected entity. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. You get extra attack with action surge and your extra war cleric bonus attack, plus you get spirit guardians/shield of faith/other handy short-range spells, plus you get 4th level spells through wizard scrolls. These predators thrive in marine environments and have become adept at living off a diet. Getting proficiency or even better advantage on constution saving throw and having high AC armor that reduce damage like Reaper Embrance is what i would try to get from feat/itemization. Baldur's Gate 3's Fireball has a 6m (20-foot) radius, exactly the same as in every edition of tabletop D&D for the past 30 years. You can respec her into War/Nature/Tempest domain for Heavy Armour proficiency or keep her in the Dark Justiciar medium armour since it comes with a free pseudo-War Caster. The Guardian in Baldur’s Gate 3 is a mysterious NPC that you customize in character creation. Duration: 10 turns. Try to keep all characters semi grouped and dash/disengage the spirit guardians caster around to use them like a lawn mower. That being said, my Valor Bard and Diviner Wizard combo is making a joke of the game in Tactician mode (even more so than my optimal min/maxed DPS team did). 20 Guidance. The best thing that trickery gets in bg3 is Mirror Image, which helps keep concentration up for Spirit Guardians. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. On Save: Targets still take half damage. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. BG3 is the third main game in the Baldur's Gate series. Crusader's Mantle is a Lvl 3 Spell from the Evocation school. Spirit Guardians. BG3 is the third main game in the Baldur's Gate series. Thorn Whip is good with Spirit Guardians and with stuff like Cloud of Daggers/Flame Wall or other natural hazards potentially. Gather your party and venture forth!. Just that. Gather your party and venture forth!. She also has good control spells - Blindness, Hold Person and even Command are much better than her piddly cantrips, and as a Trickery Cleric she gets. About the author . Stoneskin : Turn the flesh from a creature. For a frontline bard take a good look at higher level ranger and paladin spells - Larian have actually implemented some of the 4th and 5th level spells even though rangers and paladins won't get to that level (e. Description Call forth spirits to protect the area around you. If you are good or neutral, their spectral form appears angelic or fey (your choice). And then you deal additional damage at the start of your turn. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Fix for another part of Spirit Shroud's status localization; Take three "fix" for Booming Blade and Greenflame Blade's scaling at 10th level; Change for Spirit Guardian's damage from start of the user's turn to that of the creature's turn per source material; Healing Spirit has been partially fixed but still working other issues outBG3 is the third main game in the Baldur's Gate series. She sometimes had to pause for tougher goblins to drop. I have Shadowheart as a life cleric and then I have a hireling mage. Nearby enemies take 3d8Radiant or 3d8Necrotic damage per turn, and Movement Speed is halved. Both of these Level 3 Spells are good at de-buffing enemies, as. Clerics primary ability is Wisdom, their Saving Throw Proficiencies are Wisdom and Charisma and they have a Hit Die of 1d8. Spirit guardians in 5e is a 3rd-level spell used almost exclusively by clerics. Please be mindful and obscure any spoilers. Telekinetic, do not exist in BG3 as they come from Tasha's. Building her as a full tank, (especially act 2 on with lathander’s mace or DI mace in a3), casting spirit guardians and then literally flying around the map procc’ing it is just so damn satisfying. CHUNGUS_KHAN69 • 9 days ago. BG3 is the third main game in the Baldur's Gate series. Just took buff spells from Cleric then went straight Druid, I’m only lvl 7 rn so 6 lvls in spore Druid I took 2 wis from my ASI with hags hair I have 20 wis. Caster can't become Invisible while concentrating on this spell 3m 3m WIS Save Concentration. Gather your party and venture forth!. Moreover, you have a Githyanki warrior ( Lae’zel) in your group. Gale + 1 zombie + 1 elemental +1 mummy = 4. ). The only cases where I think HoH might be better would be either in a tunnel up to 40' wide, with a group designed around pushing or shoving monsters and even in that case having both is incredibly useful. Compared to all the other characters in the campaign, your Guardian is the most mysterious, and how you interact with them can be. Every Cleric gains unique abilities as they level up, such as Turn Undead and Divine Intervention. Spirit Guardians is the #1 cleric offensive spell, and Bless is the #1 cleric buff spell. Larian Studios. Finally in one session when I rolled the saved it failed so it finally successfully casted. Spiritual Weapon is also very useful in tabletop, although BG3 heavily nerfed it by giving it its own turn in initiative and letting enemies attack it. Guardian of Faith deals a maximum of 60 damage before ending it's protection. Wet + max damage can 3M circles of mobs in one turn. WIS Save. 5 * 0. Spirit guardians, turn undead, and the mace of lathander completely destroy in act 2. This problem will become much more apparent when we also get the incredible spells Spiritual Weapon and Spirit Guardians. You or an ally cannot be targeted until you attack or harm a creature. Bless, Cure Wounds, Guiding Bolt, Healing Word. you still get spirit guardians, the war domains extra attacks, smites, and more spell slots for smites. Clerics are one of the more consistent offensive classes. Luke Skywalker Aug 14 @ 1:24am. Beacon of Hope, Remove Curse, Revivify, Spirit Guardians. Radiating Orbs + Spirit Guardian Cleric: Stack up Radiating Orbs damage/debuffs using Luminous Armour/Luminous Gloves/Callous Glow Ring/etc. Coruscation Ring is an uncommon Ring that inflicts Radiating Orb on creatures that the wearer deals spell damage to. Re: Divine Soul Sorcerer and Hexblade. - Coruscation Ring : Radiating Orb triggered by however many Magic Missiles i want to use. Yes Hunger of Hadar (HoH) is worse than Spirit Guardians in 90% of cases likely due to Spirit Guardians being likely overpowered. Creatures starting their turn in the area take 2~12 Cold damage. ago. While the spell scales well and the 9d8 damage you get by spending a 9th level slot on it is situationally tempting, higher level slots are just too valuable for higher level spells to. Cleric is one of the most powerful Casting classes with its ability to self sustain and deal damage with spells like Spirit Guardians. How are you prioritising concentration spells? Locked post. And then when level 5 happens, Spirit Guardians. Spirit Guardians and Spirit Weapons are still available. Meaning you picture two (or. Call forth spirits to protect you. Spirit Guardians - Calls spirits to do 3d8 Radiant or Necrotic damage to nearby enemies each turn and slows enemies' movement speed by half ; Spiritual Weapon - Summons a weapon that can do 1d8. Use her Trickery Domain skill Mirror Image to give you +9 AC, cast Spirit Guardians (level 3 spell, level 5 to cast) and just run at things you want deleted. Shadowheart is a damage monster. The goal is to be tanky enough to stand toe-to-toe with large groups of enemies while keeping concentration on Spririt Guardians. I use spirit guardians all the time with Shadowheart, she cant hit anything with her weapons it seems, at least not terribly often, so i cast this at the start of a fight and just have her walk up to baddies with a melee attack and theyre gonna. In BG3, I am playing a Half-Elf cleric with 9 meters of movement speed (29. This build comes online fully at level 7, with 5 levels sorc for spirit guardians and those sweet sorcery points and 2 levels hexblade warlock for medium armor, shield and EB with agonizing blast and grasp of hadar. phew a properly kitted level 5 Karlach is a MONSTER. Gather your party and venture forth!. . Stay tuned for more BG3 tips and tricks articles right here. If you do not obey Vlaakith, she will kill your entire party, and you must restart. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. This post will be about the Bard Class. To add to this, a single level in wizard, now go learn misty step from a scroll. Its awesome in this game as you can on action cast spirit guardians and bonus action cast spiritual weapon. Also, while it requires concentration, Spirit Guardians, available to all Clerics at level 5 is better in combat. Spirit Guardians - Calls spirits to do 3d8 Radiant or Necrotic damage to nearby enemies each turn and slows enemies' movement speed by half ; Spiritual Weapon - Summons a weapon that can do 1d8. Baldur's Gate 3. Spirit gaurdians is terrific, but the cleric - not exactly a melee tank- needs to be in the thick of the action for it to work well. The caster can't become Invisible while concentrating on this spell. 1 foot takes 2 feet of movement is not half speed. Spirit Guardian- passive. 5. Using Bane, you can all but ensure that Hold Person will land. Unless Larian. Spirit Guardian is the GOAT spell for melee clerics.